From rumor to truth, one of Sony’s own bites the dust. Thankfully, their loss will not be in vain.
Today Sony announced the closure of internal studio, Zipper Interactive; the developer behind SOCOM 4, MAG, and more recently for the PS Vita, Unit 13.
In an official statement to IGN, the studio confirmed the closure and also reassured fans and current players that support would remain:
“Sony Computer Entertainment can confirm the closure of Zipper Interactive, a Seattle-based internal game development studio that has been part of the global development operation of Sony Computer Entertainment Worldwide Studios (SCE WWS). The closure is a result of a normal cycle of resource re-alignment within SCE WWS. Zipper has complete all work associated with its most recent project, Unit 13 for PlayStation Vita. Zipper titles MAG, SOCOM 4 and Unit 13 will continue to be supported, including the new Daily Challenges in Unit 13.”
One of Sony’s stronger studios in the past, ZI has definitely faired on the subpar level during PS3’s life cycle. SOCOM went through major modifications (for the worse), and was ultimately lost in the shuffle (PSN outage) and never really took off. MAG, while impressive in player scale, also struggled to grab players like Sony and ZI had hoped. The latter title being a classic case of quantity over quality.
The good news is these games, while not huge successes, do have a fan base none the less and will see continued support. Question is, where do the franchises go from here? Complete overhaul or cyber trash? Sound off.